Where is auric in chapter 4
I felt like I'm able to climb the tallest mountain and run the longest trail. I felt as though I could do anything. As Uncle Keiji walked me home, I could tell many women were swooning head over heels for him just by watching them stare at him. His long dark brown hair swaying mid-back as he walked. Just understand that the life you have here is a privilege your Ma and Pa wanted for you, not a gift.
Uncle Keiji ruffles my dark hair with a slight smile playing at his lips. If you get assigned the Sensei I am thinking of, then you will definitely need it. I honestly felt a tad bit nervous from it. When I arrived home, I saw my mother slumped on the couch while my father made supper for the family. Kou wasn't here yet, so he's probably on a mission for a while.
My mother groaned, her hair sprawled out everywhere with dark rings under her eyes. On a mission for a week or so, honey.
It was my favorite kind of tea. It was subtle yet strong at once. The floral taste made it delicious. My mother was passed out on the couch, which my father noticed and picked her up like a bride on her wedding day, her body hanging limply in his arms.
I'm gonna go to sleep with your mother. Goodnight, Miho," father said. I waved. My father carried her away and I was left alone at the dinner table. My Uncle's words lingered in my head.
I ate a couple of makizushi before drinking a full glass of water. I suddenly felt full and unable to eat any more of my leftovers. I put it back in the fridge. I took a warm shower, went to the bathroom before I trudged my feet to the bed. My dreams went back to the firebird. Its presence was not as scary as before.
The air was thick, warm and heavy to breathe, but I've already grown used to it. So I'm here to accept. Will you be ready for three months of hell? Worse than Uncle Keiji's training- hell? Am I ready for it? No, I can't like this. I want to change.
There will be a pain in changing for the better. I need to understand that. Of course, it is not going to be easy- this isn't easy. No, nothing will ever be easy. It paced through the sea of plants, with a watering can dangling from its skeletal grip. The combination of a cage-like mask and a baggy hood shrouded his face, while gauze-like tattered rags were draped over the rest of his body. Laughing, Galavaine reassured Auric that there was no reason to be alarmed.
He may appear quite dubious, but as you can see, he does his job well. A giant lock levitated inches away from the gate. Galavaine placed his palm to the keyhole, and it began to spin rapidly. Suddenly, the gates began to slowly spread apart, causing somewhat of an earthquake to spread throughout the area.
The aged sidewalk crunched underneath his feet with each step he took. They passed the shopping district not too long ago and now found themselves entering the social district.
Buildings could be seen on each side of the street, stretching to the sky. Dozens of extravagant signs and billboards advertised the many bars and nightclubs that occupied the area. Auric could only imagine what this place looked like at night. Sightseeing is good my lord. Looking at a map, he noticed the city was shaped like a star, with six major districts spread about. Stemming outwards were the shopping district, social district, business district, and the schooling district.
The housing district, was split into tiny bits across the other locations. Galavaine disappeared into a nearby alleyway, and began to weave through a series of sketchy backstreets until the two of them found themselves standing before a garage. The area seemed like it was located behind one of the bars they passed earlier. An elegant painting of a blue star, tilted to the side with a line through it was painted onto the shiny steel of the garage door. In his mind, Auric debated whether it was graffiti, or intentional.
Galavaine knocked and almost immediately, a voice from within followed. Behind it, sat a slender woman cloaked in a colorful garb. The same fabric covered the top half of her face, her eyes nowhere in sight.
She rested two hands on the table, her fingernails painted in a multitude of colors. Each nail was marked with the symbols of a language long forgotten. She tilted her head towards Galavaine and grinned. You should see Tarea and get it cut. Beautiful, is not a description fit for a man. You mirror Preston in appearance, but are you truly the same as him down to every last bone? Any sort of frequent emotions and experiences from your past may influence this as well.
Two familiar shields twirled around them, leaving sparks behind with each passing second. Galavaine displayed a look of triumph. From that day forward, I put aside my life to safeguard another. If you have a Giant just smash through the bombable wall on the far side and you'll find a Treasure Chest.
If not then you'll be coming back in a moment. Go back out and up the slope where there was briefly a Monster Gate. Kill the Drow Archers and the other Mohawk Cyclopses that attack. That'll cause a Bounce Pad to appear, use it to get the key.
To the left of the locked gate is this building. Inside you'll find a bomb that you can take into The Oar and Plank if you don't have a Giant. Your first Armored Chompies, like regular Chompies but with armor on them. Once you've defeated them you'll talk to Blobbers over by another of those little boat platforms. Go up to the Ship's Wheel and turn it once, push the block on the right onto it, turn the wheel again, and go push the block off towards the locked gate.
Need the key still so go back up to the wheel and move it again so you can push another block out of the way on the right. Kill the Armored Chompies before heading up the slope to a couple of buildings, only one of which you can go into.
Talk to Fangs on the far side and you'll finally learn how to play Skystones. The idea here is to have the most stones at the end of the game, which is when the 3x3 board is full. You each take turns placing a stone wherever on the board you like, trying to both take the opponent's stones and making it difficult for them to take yours.
Fangs here only has Spiderlings, the most basic of stones with just one spike on its right side. As the game is partially random it is difficult to tell you exactly where to place things to guarantee victory so I'll just give some tips on what kind of blocks you may want to use and how.
The Spiderlings stone is especially weak as it has three blank sides and only one spike, wherever it's placed on the board it's vulnerable to attack. Try to avoid leaving a left side blank unless you can get it back from another square. Another tactic is to block in your own stones so that your opponent can't even try to take them, once a square has been surrounded on all sides it's unable to be taken.
If you are really bad at this mini-game you can, later in the game, purchase an item from Auric when you find him that lets you skip them just like you can skip Lock Puzzles. To use it you press the Pause button and choose to Cheat from there.
There are a few games of Skystones that you'll be required to win to get through the story but a lot of them are completely optional. This one is required. For beating Fangs he'll give you a free Skystone to add to your collection. The Enfuego Chompy 3 stone, for the moment the Fire Element icon is meaningless.
Behind Fangs you'll find the key you were looking for as well as a Story Scroll on the right. Head out and you'll be attacked. Move out of the way of the charging Goliath Drow and attack him as he pauses. Once you've killed him the Monster Gate will open and let you go attack those Drow Archers that were firing on you. Go and open up the locked gate that Blobbers was pointing you towards, on the way he'll give you a free Skystone, "Mace Major 2".
A fairly strong stone for this point in the game. Anyway, go through the gate. Time to get attacked. A trio of Mohawk Cyclopses will be the first to appear, after killing them you'll get the three Goliath Drows one by one, along with a few back up smaller enemies. After killing the third of the Goliaths any remaining enemies will jump down to let you attack them and open up the Monster Gate in the top left where you'll meet up with Cali. You have an option here, you can use a Giant to pull the chain in and perform a Feat of Strength or you can go into the building to the left and win a game of Skystones.
Both will result in the Galleon being pulled in closer. The house is empty if you did the Feat of Strength, otherwise you get to play Chance at Skystones and win his "Drow Lance Master 2" stone. The 2 version is more powerful than the first one as it has double spikes on the left and top instead of single. You won't have three spiked sided stones yet so the only way to take that is by attacking the empty sides.
Try to avoid leaving a right side with one or zero spikes open for attack. Go out again and head down the left path, if you miss the corner you'll pick up Swarm's Soul Gem "Bee is for Butt Stinger". Follow the path further along again.
Go up to the Ship's Wheel and, if you have an Air Skylander, turn it once. If you drop off the left side you'll find the Winged Sapphire, push the block out of the way. One of the least exciting of elemental areas, pick up the Present for the Lampshade Hat inside.
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